

Developers of more effective survival/horror entries wisely left protagonists vulnerable, with gathering and avoidance as their only chances at survival.

You're guiding an ordinary citizen with a broken pipe and a handgun, someone who can effectively swing a random item but not tear apart legion after legion of beasts. You aren't guiding a battle-trained badass like Dante, Kratos or Bayonetta. All Eric needs to mind is his health (and his oxygen in one level).Ĭombat systems in titles like Silent Hill are basic for a reason. Apart from journals and incense sticks needed for healing, there isn't much to gather and help build a staunch survival element. Ammo is infinite and health items are plentiful. For each ghost he exorcises, Eric receives a fair chunk of his health, and he can take out the spirits quickly and easily. It's not as though his task is difficult, or even frightening. This is more of a minor setback than a full-blown challenge. The only complication is that he cannot move while aiming and firing. Almost any situation can be solved by running in circles and stopping to take the occasional potshot. Since there are only a few different enemies, there is little need for Eric to modify his strategy. Some ghosts lumber and paw at you, like zombies others float about and shoot while others rapidly teleport side to side and attempt to draw you closer with a harpoon of their own. There are six different enemies to fight, but only three different types. Although they come in greater swarms after a time, they do not come in greater variety. It's not the combat system, nor even the silly magic-bullet-firing icepick, that ultimately kills Cursed Mountain's chances at greatness.Įric eventually grows weary of battling specters. There is a name for a combat system such as this, and we shall call it 'adequate'. Following the prompts on the screen, you must swing the Wii Remote in just the right ways to finish off the ghosts and exorcise them once and for all. A quick press of the 'A' button while aimed at the emblem will send you into a 'compassion ritual'.
CURSED MOUNTAIN PC VERSUS WII FULL
Upon plugging the phantasmal fiends full of magical bullets, an emblem appears on their chests. Eric's icepick fires a variety of projectiles, from a basic fireball to a shotgun-like spread of bullets to a grappling harpoon. A MAGICAL SPIRIT-FIGHTING GUN! No, seriously. Infused with powerful Buddhist artifacts his icepick has become. By his journey's end he'll fight off large groups, many clawing or firing projectiles, others charging and sapping his life as they make contact with his warm flesh.īut Eric's not unarmed. The ghosts attack Eric in small numbers at first, approaching maybe one or two at a time. Wide angle shots and POV camera views serve as omens, warning you of the impending danger ahead. He can feel them in the fog,on high platforms above him, hiding in the shadows: the restless spirits. A dense fog rolls over territories and block his vision and confuse him, and tight quarters limit his movements. Apart from the scenic mountainside beauty, the land and residential areas conspire against him. Eric can run and hide, but he knows he'll find no safety. In the distressing stillness, he can sometimes hear the maddening whispers of deviant spirits. The clop of his boots and the soughing of the wind are his only soundtrack. He must search every pitch black alley, darkened corner, ominous shack, and frozen lofty height for clues that will help him to advance further. Through empty city streets, vacant villages, and lonely monasteries Eric travels. Only Eric can silence spirits, exorcise the demons, recover his brother, and restore peace to the mountains. Shortly thereafter, the restless and hungry spirits of the mountain began their depredation, picking off Sherpas and monks one by one and causing the mountainside residents to flee. Eric Simmons's younger brother, Frank, has disappeared trying to summit the mighty Chomolonzo-a sacred mountain said to hold an ancient Buddhist treasure. The mountains are forbidding, but not half as terrifying as that which dwells within them. Without challenge there's nothing to fear." "While Cursed Mountain provides thick atmosphere, tightly designed levels, and an adequate battle system, it skimps on the aspects a horror title should contain: challenge and scare factor.
